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04:15, 12 November 2025
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Russian Scientists Use Game-Based Therapy to Rehabilitate Stroke Patients

A new gamified rehabilitation system helps patients recover motor and cognitive functions by engaging multiple senses and stimulating neural connections.

Kirill Sevostyanov, a researcher at Siberian Federal University, has developed a rehabilitation complex called SensoRehab, designed for patients with neurological and orthopedic conditions, according to the university’s press office. The system is based on the principles of gamification and consists of two smart gloves paired with an application featuring 24 interactive training games. Each game targets specific patient needs, helping restore hand motor function while reducing pain and muscle tension. The innovation will be presented at Russia’s 5th Congress of Young Scientists.

Rehabilitation Through Play

The device works by engaging multiple senses simultaneously, which significantly enhances rehabilitation outcomes. 

“During exercises, the patient receives feedback from the system: they see game elements responding to their movements, hear audio cues, and feel tactile vibrations from the glove sensors when an exercise is completed,” Sevostyanov explained.

Neuroplasticity in Action

The game-based format promotes the formation of new neural connections and the recovery of cognitive functions. This multidimensional approach is especially effective for patients recovering from stroke, cerebral palsy, and orthopedic injuries—offering a motivating and measurable path toward rehabilitation.

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