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12:10, 22 June 2025
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Russian Developers Are Powering a Global Boxing Sim That Blends Esports With Real Punches

The boxing ring is getting a digital upgrade—and Russian game developers are behind the gloves

The International Boxing Association (IBA) has announced the upcoming launch of IBA Boxing Game, a cross-platform simulator built not just for play, but for training, talent discovery, and global fan engagement.

The official reveal is set for July 2 in Istanbul, with a full launch slated for September 2025. But this isn’t just another fighting game. IBA is betting on it as a next-gen tool to popularize boxing among Gen Z and beyond, offering a high-fidelity experience that mirrors the grit and strategy of the real sport.

Players will be able to build and customize their own fighters—appearance, gear, fighting style—all while throwing down in a combat system grounded in authentic boxing mechanics, optimized for smartphones and consoles alike.

One of the game’s standout features: true cross-platform multiplayer. PC vs. console? Console vs. mobile? Doesn’t matter—everyone can step into the same ring. The project is being led by veteran producers Petr Chernov and Pavel Ilminov, whose past titles have earned them serious street cred in the gaming world.

And yes—real pro boxers are expected to appear as digital avatars, adding star power and legitimacy to the simulation.

IBA Boxing Game is more than esports. It’s a step into phygital sport—a rising trend where physical tournaments meet virtual competition, blurring the lines between gym and gamepad. With innovation and accessibility at its core, the sim aims to become a global digital dojo for aspiring champs and fans alike.

This isn’t just a boxing game. It’s boxing’s digital transformation moment—and Russia’s got its gloves on early.

 

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